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anyone know what the glsl version is for codea?
from what i read online we need greater than 3.3 for arrays in shaders
and i can’t seem to get arrays to work
if i can get this to work i can share a cool 2d lights demo i’ve been working on so any help would be much appreciated
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actually after a bunch of iteration i found that arrays do indeed work with the current version of codea and glsl
however, the problem i have now is a for loop in glsl doesn’t want to work with a uniform int value
edit- i’m a big DERP and basically misspelled my variable name lol, it’s all working now