Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Shader get content from screen buffer

edited March 2013 in General Posts: 4


I am now starting playong with the shaders in codea.
At first i want to try something like the game of life. Therefore i need to get the content from the screen.
I know how to write on the screen in the main function of the fragment:
gl_FragColor = ....
In this function i want to get the content of the screen at first?

Can you please help!

Thank you!



Sign In or Register to comment.