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I have an idea for a 2D or 3D Pokemon-like game, but I'm not exactly sure what to do. I named a new Codea file Symbiotes and chose a color for the background, but what the background is for, I don't know. Do I need to create a menu and work from there forward, or what? Do I only focus on creating a large explorable map as a starting point? Or something else?
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If you want to make menus. I recommend using a simple method (since I'm guessing you're new) such as creating a variable called, say "menu", with the value of 1. Then in the draw function, you could use if statements to check what menu equals. For example, below is some simple code that uses a variable called "state" to determine which screen to show. Try experimenting by changing the value of "state" in the code to different numbers.
If you are not new, I'm sorry, I was only guessing.
Assuming you are new to programming, I would forget about making a specific game right now, and concentrate on learning about Lua (the language behind Codea) and then Codea. The wiki page has lots of links to help you.
It's like anything, you need to learn some basic skills before you can make anything useful.