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Codea Craft 2.5.1 (94)

dave1707dave1707 Mod
in Codea Craft Posts: 10,053

Report any bugs here.


  • AnatolyAnatoly Mod
    Posts: 894

    93 is the same.

  • em2em2
    Posts: 194

    @dave1707 what's new?

  • dave1707dave1707 Mod
    edited October 2017 Posts: 10,053

    @em2 Apparently they never updated the what’s new info before submitting version 94. I’m just a user, so I don’t know anything new until they post it.

  • SimeonSimeon Admin Mod
    Posts: 5,782
    @john fixed some bugs in Craft rendering I think. I'll remind him to update the what's new next time.
  • There are a handful of minor word wrap issues in the reference viewer. Here’s an example.

  • Posts: 2,728
    Hi all, point of clarification - whilst using craft took one of the demos, the one that uses the 3D spaceship from the assets, and loaded a separate textured model after the first one's model definitions. This showed me my model with lighted graphics - sheen on the model. Removing the first model came back with an error and replacing the first model with mine gave a vanilla no effect image. Do the Craft definitions overwrite any which are part of the model?
  • SimeonSimeon Admin Mod
    Posts: 5,782

    Closing this thread. New build discussion here

This discussion has been closed.