@West well the reason this crashes is embarrassing. I really need to start writing unit tests and UI tests
When I was trying to optimise Codea's launch performance last week I touched a couple lines of code inside a file originally written in 2012. This unfortunately broke the Shader Lab in Codea 3.4 (fixed in 3.4.1)
Fixing that bug broke the sound() picker in 3.4.1 (submitting 3.4.2 tonight)
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I’m on version 289 and the sounds didn’t crash for me. Is there a particular one or on any. Give the name of one that crashes and I’ll try it.
I get this crash too, will look into it
@West well the reason this crashes is embarrassing. I really need to start writing unit tests and UI tests
When I was trying to optimise Codea's launch performance last week I touched a couple lines of code inside a file originally written in 2012. This unfortunately broke the Shader Lab in Codea 3.4 (fixed in 3.4.1)
Fixing that bug broke the sound() picker in 3.4.1 (submitting 3.4.2 tonight)
New version is out which should fix this